Tatars 23+2pop FC into CA

Build Guide by lnz

'Age of Empires II Build -' + build.name

Build Overview

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Note: the number on the left indicates your current number of villagers. Don't know where this is?
3
Queue up Villagers

Queue up as many Villagers as you can in your Town Center

2 Houses

Two Villagers build one, one Villager builds the other

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    When finished, send them to Sheep

4-6
6 on Sheep

Send your first six Villagers to Sheep

7-9
Lumber Camp

Send your 7th Villager to build a Lumber Camp

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    When finished, send them to Wood

3 on Wood

Send your next Villagers to collect Wood for a total of 3 lumberjacks.

10-13
House

Send your 10th villager to build a house, then ...

  • ... with the same villager:

Lure Boar

Send your new Villager to lure the nearest Boar

+3 to Sheep/Boar

Send your new Villagers to Sheep/Boar under TC for 10 total.

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    Don't forget to lure your 2nd boar in time (~160 food left on 1st)!

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    When finished with boar/deer, start taking sheep in two groups of 5.

  • Anytime during Dark Age,

Lure 2 Deer

Gather their food with 2-3 of your 10 boar vils.

14-15
+2 to Wood

Send your next 2 Villagers to collect Wood for 5 total lumberjacks.

16-20
House

Send your next Villager to build a house

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    then to work on your Mill

Mill

Build a Mill on your Berries

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    When finished, send them to Berries

↑5 on Berries

Send five Villagers to forage.

21-22
Gold Mining Camp

Build a Mining Camp next to your Gold

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    When finished, send them to Gold

2 on Gold

Send your last two Dark Age Villagers to mine Gold

Loom

Research Loom in your Town Center

Queue Feudal Age

Ideal time for reaching the Feudal Age will be 10:30.

  • around 60% to Feudal:

Barracks

Build a Barracks with a lumberjack or forager

5+5
5
5
2

Feudal Age

22
  • Using two lumberjacks, build a...

Archery Range

and a..

Blacksmith

Build a Blacksmith

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    Return to wood when finished.

23-24
+2 to Gold

Send your two Feudal Age Villagers to mine Gold

Queue Castle Age

Ideal time for reaching the Castle Age will be 14:00.

  • While advancing, ASAP:

Double-Bit Axe

Research Double-Bit Axe in a Lumber Camp.

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    No Horse Collar for now, we will stay on <10 farms for a while.

  • When you run out of sheep:

10 shepherds → Wood & 2nd Lumber Camp

When you run out of sheep, send your shepherds to wood. Build a second Lumber Camp and spread them evenly.

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    When finished, send them to Wood

  • At 50% to Castle,

House, Range, House

Send a villager (off berries) to build a house, then a 2nd range, then another house.

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    Return to berries when done.

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    Add houses as needed from here on out.

Gold Mining

Research Gold Mining at your Mining Camp when you can comfortably afford it. You can also do this after reaching Castle.

4
7+8
4
1

Castle Age

24
Produce CA and Villagers!

Keep it queued, there should be no downtime.

25-29
+5 on Gold

Set your gather point on gold and gradually re-arrange your economy until you reach the following spread:

8
12
9

29
  • Once you have amassed 6-8 CA,

Research Fletching and move out!

Congratulations!

At this point, your economy is stable and growing. The build ends here.

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    Feel free to upgrade your CA: Bodkin, Husbandry, Bloodlines, Ballistics, Armor...

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    ...or add economy: 2nd TC, Horse Collar, Farms, Bow Saw, ...