General nomad start
Build Guide by Rasmalluin
Build Overview
expand_moreVideo Example
expand_moreTown Center
With two villagers, build a Town Center near a woodline and second resource (f.e. gold). Preferable also close to deer, boars or berries. To find this spot, move your two vils to scout towards the outside of the map.
Dock
With the third villager, build a Dock near shore fish
Take villager of dock
House
Build a house
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Then let the villager shore fish
Sheep
Use found sheep to scout the area around your TC to look for boars, deer and other resources. Only eat one sheet if necessary.
Queue up Villagers
Queue up as many Villagers as you can in your Town Center
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Send them to wood
Fishing ship
Build a fishing ship as soon as you hit 75 wood
House
Build a house as soon as you hit 25 wood
Loom
Research Loom in your Town Center
Switch resource priority: wood -> food
Switch all vills from wood to food
Boar or deer based on what you found. You should have 6-7 vills on food to maintain continuous vil production.
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Switch 2 of the 6 vils back to wood when you have enough fishing ships for continuous vil production
Queue up Villagers and send to wood
Keep producing villagers nonstop and send them to wood
Build Fishing ships
Keep producing fishing ships nonstop at least until you reach Feudal Age
Lumber Camp
Send your new Villager to build a Lumber Camp and move some vils to this camp.
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When finished, send them to Wood
House
Send your new Villager to build a house whenever needed (keep in mind that both your TC and dock are producing units)
Dock
Build a second Dock whenever you notice you got plenty of wood for another dock and continuous fishing ship production (5 vils on wood per dock)
Barracks
Build a Barracks. Timing depends on your strategy, but it should be build before you reach Feudal.
Queue Feudal Age
Queue Feudal Age in your Town Center whenever you hit 500 food
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Move a few vils from wood to gold or stone (depending on your strategy once you hit Feudal)

Feudal Age
Double-Bit Axe
Research Double-Bit Axe in a Lumber Camp
Produce galleys/fire ships
Galleys and fire ships are needed to protect your fishing ships and to attack your opponent's fishing ships.
Farms
Send your new Villagers to build Farms (and Mill if you haven't done so). You cannot fully rely on fishing ships to reach Imperial Age or to field an army.
Continue usual strategy from here