Cuman 2 TC Feudal Boom (Arena/Hideout)
Build Guide by Mercy
Build Overview
expand_morePros & Cons
expand_moreTips
expand_moreQueue up Villagers
Queue up as many Villagers as you can in your Town Center
2 Houses
Two Villagers build one, one Villager builds the other
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When finished, send them to Sheep
Tip: Sheep scouting
In this build, you will only be eating 2 sheep before moving to hunt. Hence you can safely explore the inside of your base with the rest of them.
Sheep
Send your new Villagers to Sheep under your Town Center.
Lure Boar
Send your new Villager to lure a Boar. Your boar should arrive just when your second sheep finishes. (If you are already taking Deer, you can instead task the new Villager to collect Deer and take a Boar later.)
Lumber Camp
Send your new Villager to build a Lumber Camp. Do not build it too far from the location you later want to build your second Town Center. Also, try to find a spot for your Lumber Camp where many Villagers can efficiently chop wood at the same time.
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When finished, send them to Wood
Wood
Send your new Villager to collect Wood at the Lumber Camp
Your Scout should be continuously pushing in Deer.
Deer/Boar
Send your new Villagers to hunt under the Town Center. Bring in your second Boar whenever you start running low on hunt (the timing depends on how fast you bring in your Deer).
Take 1 Villager from hunt to...
House
Send your Villager to build a house. Build it near the front of your base so that it can be part of a second layer of walls later on.
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Then return to hunt
Mill
Send your new Villager to build a Mill next to your Berries
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When finished, send them to Berries
Berries
Send your new Villagers to Berries
Wood
Send your new Villager to collect Wood
Queue Feudal Age
Queue Feudal Age in your Town Center
Take 5 Villagers from hunt to...
Wood
Send your Villagers to collect Wood at your Lumber Camp. You should have 8 Lumberjacks: 4 on each side of the Lumber Camp. Keep an eye on them in case they block each others path.
Take 1 Villager from food to...
House
Send your Villager to build a house. Build it near the front of your base so that it can be part of a second layer of walls later on.
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Then return to the food source you pulled the Villager from
When you run out of hunt, move your Hunters over to...
Sheep
Send your Villagers to Sheep
Tip: Scout fighting
You are almost certainly the first player to reach the Feudal Age. When you do, your Scout will receive extra attack and speed. When you are nearing the Feudal Age, try to track the opponents Scout movements so you can kill it once you get there.
When you are almost in the Feudal Age, take 4 Lumberjacks and 5 Shepherds...
Town Center spot
Send your Villagers to the spot where you want to build your second Town Center (next to wood and preferably gold or stone, too). They should start building immediately when you reach the Feudal Age.
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When finished, send the Villagers to collect wood
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Start queuing Villagers and send them to wood, too

Feudal Age
Sheep
Send your new Villagers (from your first Town Center) to Sheep
Double-Bit Axe
Research as soon as you have enough wood to afford it
Horse Collar
Research as soon as you have enough wood to afford it (after Double-Bit Axe). Do not worry your Horse Collar research will be late. You should still have sheep left, so you do not need to build any Farms before Horse Collar.
Houses
Build Houses whenever needed and use them as a secondary layer of defense in case your opponent breaks through your primary walls later.
Farms
Build a Farm each time you have 60 wood and do not need to build a House. If you have less than 6 Shepherds, pull a Lumberjack to build the Farm. If you have 6 or more Shepherds, pull a Shepherd to build the Farm.
Straggler trees
Are you getting more than 6 Villagers on Sheep and you do not have enough wood for a Farm? Or are your Sheep running out soon? Send Shepherds to straggler trees and prioritize building Farms around your first Town Center.
Adapt from here
Suggestions below
Is your opponent attacking you in the Feudal Age?
Delay the push as much as possible using your additional layer(s) of walls. Meanwhile, move some Villagers to stone so that you can build a couple of defensive towers when needed.
Is your opponent going Fast Castle into a 1 TC push?
This can be dangerous. Stop Villager production until you have clicked up to the Castle Age yourself. From here, you have multiple options. You can make whatever army you think counters your opponents. You can also go for a defensive Castle.
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If your opponent Castle dropped you, you can follow up a defensive Castle with a fast Imp into Trebs
Is your opponent trying to outboom you?
Do not let them. Option 1: Go 3 Stable Knights. This works well on Hideout. On Arena, you need to combine this with Capped Rams or a Castle + Petards. Option 2: Delay Castle Age a bit, then build a Castle and go Fast Imp to be the first to have Trebs.
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If you build a Castle, make Kipchak, either as your main unit or as a support to e.g. snipe Pikemen