Scouts into Knights
Build Guide by lnz
Build Overview
expand_morePros & Cons
expand_moreQueue up Villagers
Queue up as many Villagers as you can in your Town Center
House
Build a house with two of your starting Villagers. The third can scout, chop 10 wood or start gathering Food from Sheep.
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When finished, take Sheep under TC.
6 on Sheep
Send your new Villagers to Sheep (6 total shepherds).
House
Build a house with your 7th Villager. Use it to wall or for vision.
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After that, start working at your Lumber Camp.
Lumber Camp
Place your first Lumber Camp with your 9th Villager.
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When finished, send them to Wood
3 on Wood
Send your next Villager to collect Wood. You should have 3 total lumberjacks.
Lure Boar
Send your new Villager to lure the nearest Boar
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then take Food under TC.
+1 to Sheep/Boar
Send your new Villagers to Sheep or Boar under TC (8 total).
House
Add another house, then a mill, forage berries.
Mill
Send your new Villager to build a Mill next to your Berries
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When finished, send them to Berries
3 on Berries
You should have 3 Foragers at this point.
Lure 2nd Boar
Send your 15th Villagers to lure your 2nd boar.
+1 to Berries
One more to Berries for 4 total Foragers.
+1 to Sheep/Boar
Add another one to Food under TC (10 total).
House
Don't forget to build another house during this time!
+2 to Wood
Send your next two Villagers to collect Wood at your first Lumber Camp.
2nd Lumber Camp
Your 20th Vil should build another Lumber Camp.
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When finished, send them to Wood
Loom
Research Loom in your Town Center
Queue Feudal Age
Perfect Feudal Age uptime will be 9:40.
After clicking up, take 3 off Sheep to
Wood
Send three Shepherd to collect Wood at your second Lumber Camp (5+4 = 9 lumberjacks).
Before 60% to Feudal, start building a
Barracks
Build a Barracks (preferably on the front of your base).
Feudal Age
Queue up Villagers
Queue up as many Villagers as you can in your Town Center
With TWO villagers:
Stable
Build a Stable
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When it is finished, queue Scouts!
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Keep it queued as Food comes in, but prioritize Villager production!
Double-Bit Axe
As soon as possible, research Double-Bit Axe in a Lumber Camp
Horse Collar
Before building any Farms, research in your Mill
Houses
Don't forget to add Houses as needed!
+1 to Wood
Send one more to wood so you have 5 on each Lumber Camp (10 total).
Farms
Whenever wood becomes available, send your new Villagers to build Farms next to your Town Center or Mills
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Same for your Shepherds once Sheep deplete.
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If there isn't 60 Wood available, chop Stragglers in the meantime.
(Gold) Mining Camp
Send your next Villager to build a Mining Camp next to your Gold
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When finished, send them to Gold
5 on Gold
Send your new Villagers to mine Gold for 5 total Miners.
Blacksmith
During this time, build a Blacksmith so you meet the requirement for Caslte Age.
Wheelbarrow
Research Wheelbarrow in your Town Center
As soon as you can:
Queue Castle Age
Queue Castle Age in your Town Center
While advancing:
2nd Stable
Build a second Stable, so you can pump Knights quicker.
Upgrades!
Research Bloodlines in a Stable and Cavalry Armor in your Blacksmith.
Gold Mining
Research Gold Mining at your Mining Camp
Castle Age
Queue up Villagers
Queue up some Villagers in your Town Center
Knights!
Queue some Knights in both Stables.
Bow Saw
ASAP, research the second Wood upgrade in a Lumber Camp.
Once resources become available:
Town Centers
Add a second and third TC.
to Wood/Farms/Gold
to maintain Double Stable Knight and Single TC Vil production, you'll need: 17 Farmers and 12 Miners.